const geometry = new THREE.BoxGeometry( 1, 1, 1, 1, 1, 1);
const material = new THREE.MeshBasicMaterial( {color: “#2E46FE”} );
const cube = new THREE.Mesh( geometry, material );
scene.add( cube );
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const geometry = new THREE.BoxGeometry( 1, 1, 1, 1, 1, 1);
const material = new THREE.MeshBasicMaterial( {color: “#2E46FE”} );
const cube = new THREE.Mesh( geometry, material );
scene.add( cube );
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