Hi ! back again after a long time with some exciting tutorials. So if you want to control the shaders of Blender right inside in Verge 3d puzzles, you’ll need to create a (Value node) in Blender’s shading node editor and connect it to your node’s specific value. After that, you can easily change its value using puzzles.
Now in the Verge 3d puzzles once a specific button in Clicked check it’s state by creating a conditional logic and based on it set the value puzzle by counting or lerp numbers using animate param puzzle and it will give you a nice animated fealing
If needed help or wanna understand anything just let me know at: firstname.lastname@example.org